Learning To Program – A Beginners Guide – Part Two
by Matthew Adams
In part two of this series, we’re going to get set up with an environment in which we can execute code.
If you’re running a version of Windows on your desktop/laptop, then this is the post for you.
If you’re running a version of Linux on your desktop/laptop, then this is the one you need.
If you’re running a version of MacOS X on your desktop/laptop, Just download and install Mono 3.0 on your Mac using this standard package installer..
Learning To Program – A Beginners Guide – Part One – Introduction
Learning To Program – A Beginners Guide – Part Two – Setting Up
Learning To Program – A Beginners Guide – Part Three – What is a computer?
Learning To Program – A Beginners Guide – Part Four – A simple model of a computer
Learning To Program – A Beginners Guide – Part Five – Running a program
Learning To Program – A Beginners Guide – Part Six – A First Look at Algorithms
Learning To Program – A Beginners Guide – Part Seven – Representing Numbers
Learning To Program – A Beginners Guide – Part Eight – Working With Logic
Learning To Program – A Beginners Guide – Part Nine – Introducing Functions
Learning To Program – A Beginners Guide – Part Ten – Getting Started With Operators in F#
Learning to Program – A Beginners Guide – Part Eleven – More With Functions and Logic in F#: Minimizing Boolean Expressions
Learning to Program – A Beginners Guide – Part Twelve – Dealing with Repetitive Tasks – Recursion in F#